Independent game studio · UK

Follow the light.
Find your story.

We make atmospheric games about strange places, brave choices, and the quiet pull of the unknown.

01 Inside Lost Lantern

Small team.
Vast worlds.

Lost Lantern is an independent UK game studio crafting immersive worlds filled with mystery, wonder, and the call to adventure.

We tell stories that reward curiosity. Stories about the paths we choose, the legends we inherit, and the light that guides us through the dark.

02 Explore Our Worlds

Worlds in
the making.

Every journey begins with a single step. Kinari marks our first, with Lastlight on the horizon and more worlds already taking shape.

Trading card game

The Kinari TCG

Every Keeper fights differently. Build around the Keeper and their Kinari, exploiting each strength and embracing every risk to forge a distinctive deck.

In development

Learn more ↗

Dark fantasy adventure

Lastlight

Venture beyond humanity's fading cities into a world transformed by The Decension.

In pre-development

Learn more ↗

World
Format
Stage
Follow development ↗

03 What guides us

I

Wonder before noise.

Atmosphere you can feel. Details that reward a closer look. Worlds with room to breathe.

II

Curiosity has a compass.

Exploration should feel irresistible, not because a marker says so, but because the world quietly asks you to look.

III

Stories leave a glow.

The best adventures stay with you after the screen goes dark. That’s the standard we’re chasing.

04 Meet the Makers

The people behind
the worlds.

Different disciplines. Shared ideas. Every world we make is built together.

I

Stephen Baxter

Founder & Creative Director

The Lantern Keeper

Guides the creative direction and keeps the studio focused on building worlds worth getting lost in.

II

Tom Reedman

Technical Director

The Worldbuilder

Turns ambitious ideas into the systems, tools and playable experiences that hold our worlds together.

III

Conner Atkinson

Art Director

The Worldshaper

Shapes the visual language of our worlds, from their creatures and characters to the places around them.

IV

Dannii Moore

Narrative Director

The Destiny Shaper

Charts the central narratives, themes and mysteries that guide each larger journey.

V

Caroline Smith

Narrative Designer

The Storyweaver

Brings our worlds to life through their people, side quests and the smaller stories that make them feel lived in.

05 Join the Journey

Stay close to
the light.

Our worlds are still taking shape. Join the list for occasional studio dispatches and opportunities to help shape what comes next.

I

Studio dispatches

News from the path.

Thoughtful development updates, new world reveals and the stories behind what we are building.

II

Playtests and wishlists

Help shape what comes next.

Be among the first to hear about playtests, early builds and the moment our games are ready to wishlist.

Work with us · Start a conversation · Say hello

Every great story
starts somewhere.

06 · Start a Conversation

Send a signal.

Tell us what brought you here. We read every message and will get back to you as soon as we can.